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> be me > indie gamdev > try to write my own game engine because i think unity and unreal sucks > code for like 6 months > currently it looks ok, and runs at 20 fps > code more > gameplay is absolutly, broken > mfw when i'm probably retarded and should have used unreal or unity
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If it's your first time, always go off of an established platform for a big project. You might be able to do something great and exceed your own expectations. You start from scratch you're probably biting off more than you can chew
>>5370 Stop cutting yourself off mirror match.
There's other FOSS engines you could take a look at, either for inspiration or to use them directly.